Albert Bandura (1977) combines behaviourist reinforcement with cognitive processes for understanding the behaviour of others.
Bandura empasises the importance of observing and modeling – his 2 key elements for learning are: experience and expectations
• Experience enables us to learn the consequences of our actions
• Expectations are formed by our experiences
Four processes underlie this type of observational learning:
1. Attention: focus on the features of behaviour to be modeled
2. Retention: how well the behaviour is remembered
3. Reproduction: observed behaviour must be turned into action, practice and feedback
4. Reinforcement: to motivate learners to reproduce and perform the behaviours
How could you apply Bandura’s Social Learning Theory in an e-Learning context?
Through following the process of Attention, Retention, Reproduction and Reinforcement, Bandura’s Social Learning Theory could be applied in e-learning contexts by enforcing to learners that they must focus on features of whichever e-learning process is being utilised, and then encouraging the thought process of improving, taking action, reproducing and performing activities. This would relate to e-learning in things such as online courses, training programs with online components, development of -learning features of learning, etc.
Read: Social Constructivism
http://projects.coe.uga.edu/epltt/index.php?title=Social_Constructivism
Watch/listen to the brief lecture:
http://www.coe.uga.edu/epltt/impaticas/Social-Constructivism-PPT.html
Now – consider the learning theories in the context of the technologies you have researched in Module 1.
Which theories are suited or more appropriate?
I believe out of the theories presented, these are most appropriate:
- Social Constructivism (epistemology)
- Piaget’s Constructivism (epistemology)
- Papert’s Constructionism (also called simply Constructionism)
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